Warlock Champion — 97 points Warlock Master — 152 points 


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Warlock Champion — 97 points Warlock Master — 152 points



Troop Type M WS BS S T W I A Ld
Warlock 5 4 4 3 4 1 7 1 9
Champion 5 5 5 4 4 2 6 2 9
Master 5 6 6 4 5 3 8 2 9

Wears Rune Armour (4+ unmodified save), wields a Laspistol (240). Psykers with a Mastery Level (36) of 1-3

and may select powers from the Eldar (41) list, except those marked " Farseers Only ". Options

May purchase from the Armour (79), Assault (79), Special (79), and Grenades (80) lists, and may carry up to 2

Wargear Cards (14).


 

 

Exodite Dragon Lord Champion — 38 points Hero — 64 points

Mighty Hero — 64 points

Troop Type M WS BS S T W I A Ld
Champion 5 4 4 3 3 1 4 1 9
Hero 5 5 5 4 4 2 6 2 9
Mighty Hero 5 6 6 4 4 3 7 3 10
Mount Type M WS BS S T W I A Ld
Dragon 8 3 0 4 4 1 1 2 3

Exodite Lords ride atop a Dragon, wear Mesh Armour (5+ save), wield Laser Lances (227). Exodite cavalry

(12) gain a -3 bonus to their armour saving throws. May only be present as the Leader of an Exodite squad (86); he remains part of the unit and may not operate independently.

Options

May purchase Grenades (80), Assault (79) and Special (79) weapons. May have 1 Wargear Card (14).

 

Pirate Captain

Champion — 13 points Hero — 33 points

Mighty Hero — 64 points

Troop Type M WS BS S T W I A Ld
Champion 5 4 4 3 3 1 5 1 9
Hero 5 5 5 4 4 2 6 2 9
Mighty Hero 5 6 6 4 4 3 7 3 10

Wears Mesh Armour (5+ save), wields a Laspistol (240). May only be present as the Leader of a Pirate squad

(84); he remains part of the unit and may not operate independently.

Options

May choose from Armour (79), Assault (79), Special (79), and Grenades (80) lists. May purchase between 2 to 4 Wargear Cards (14), depending upon his level. May be mounted on a Vyper Jetbike (88) for +45 points, if his squad is mounted on Jet Bikes.

 

Unique Characters

 

Asurmen, Phoenix Lord

Points; 165 points including special wargear

Troop Type M WS BS S T W I A Ld
Asurmen 6 7 7 5 5 3 10 4 10

Wears Exarch Armour (3+ save). Armed with a Shuriken Catapult (228) and two Shuriken Pistols (241).

Immune to psychology (47). Has the following Exarch Powers (80): Fast Shot (fire twice), Battle Fortune

(re-roll armour save) and Fighting Fury (+1 A, total of 4).

Options

May have up to 2 Wargear Cards (14), one of which must be the Sword of Asur (221).

 

Maugan Ra, Harvester of Souls

Points; 179 points including special wargear

Troop Type M WS BS S T W I A Ld
Maugan Ra 6 7 7 5 6 3 8 3 10

Wears Exarch Armour (3+ save). Armed with a Shuriken Pistol (241). Immune to psychology (47). Has the

following three Exarch Powers (80): Tough (+1 T, total of 6), Turn Aside Blow (extra parry), and Crack Shot

(+1 to hit, Extended Range).

Options

May take up to 2 Wargear Cards (14), one of which must be the Maugetar (215).


 

 

Karandras, the Shadow Hunter

Points; 150 points including special wargear

Troop Type M WS BS S T W I A Ld
Karandras 6 7 7 5 6 3 10 3 10

Wears Exarch Armour (3+ save). Armed with a Power Fist (231), Chainsword (230) and Shuriken Pistol (241).

Immune to psychology (47). Has the following Exarch Powers (80): Tough (+1 T, total of 6), Sustained Attack

(4" follow-up), and Stealth (enemy -1 to hit at short range, -2 at long range).

Options

May carry up to 2 Wargear Cards (14), one of which is always the Sco rp io n‘s B ite (218).

 

Fuegan, the Burning Lance

Points; 176 points including special wargear

Troop Type M WS BS S T W I A Ld
Fuegan 6 7 7 5 5 3 8 3 10

Wears Exarch Armour (3+ save). Immune to psychology (47). Has the following Exarch Powers (80): Mighty

Strike (extra hits give +1 Strength), Turn Aside Blow (extra parry) and Fast Shot (fire twice).

Options

May carry up to 2 Wargear Cards, which must always be the Fire Pike (211) and Fire Axe (211).

 

Baharroth, the Cry of the Wind

Points; 186 points including special wargear

Troop Type M WS BS S T W I A Ld
Baharroth 6 7 7 5 5 3 10 3 10

Wears Exarch Armour (3+ save). Armed with a Power Sword (232) and a Shuriken Pistol (241). Comes with

Swooping Hawk Wings (220) and grenade pack. Immune to psychology (47). Has the following three Exarch  Powers (80): Stealth (enemy -1 to hit at short range, -2 at long range), Disarm (destroy weapons rather than causing wounds) and Battle Fortune (re-roll armour save).

Options

May carry up to two Wargear Cards (14), one of which must always be the Lasblaster (215).

 

Jain Zar, the Storm of Silence



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