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Warlock Champion — 97 points Warlock Master — 152 pointsСодержание книги
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Wears Rune Armour (4+ unmodified save), wields a Laspistol (240). Psykers with a Mastery Level (36) of 1-3 and may select powers from the Eldar (41) list, except those marked " Farseers Only ". Options May purchase from the Armour (79), Assault (79), Special (79), and Grenades (80) lists, and may carry up to 2 Wargear Cards (14).
Exodite Dragon Lord Champion — 38 points Hero — 64 points Mighty Hero — 64 points
Exodite Lords ride atop a Dragon, wear Mesh Armour (5+ save), wield Laser Lances (227). Exodite cavalry (12) gain a -3 bonus to their armour saving throws. May only be present as the Leader of an Exodite squad (86); he remains part of the unit and may not operate independently. Options May purchase Grenades (80), Assault (79) and Special (79) weapons. May have 1 Wargear Card (14).
Pirate Captain Champion — 13 points Hero — 33 points Mighty Hero — 64 points
Wears Mesh Armour (5+ save), wields a Laspistol (240). May only be present as the Leader of a Pirate squad (84); he remains part of the unit and may not operate independently. Options May choose from Armour (79), Assault (79), Special (79), and Grenades (80) lists. May purchase between 2 to 4 Wargear Cards (14), depending upon his level. May be mounted on a Vyper Jetbike (88) for +45 points, if his squad is mounted on Jet Bikes.
Unique Characters
Asurmen, Phoenix Lord Points; 165 points including special wargear
Wears Exarch Armour (3+ save). Armed with a Shuriken Catapult (228) and two Shuriken Pistols (241). Immune to psychology (47). Has the following Exarch Powers (80): Fast Shot (fire twice), Battle Fortune (re-roll armour save) and Fighting Fury (+1 A, total of 4). Options May have up to 2 Wargear Cards (14), one of which must be the Sword of Asur (221).
Maugan Ra, Harvester of Souls Points; 179 points including special wargear
Wears Exarch Armour (3+ save). Armed with a Shuriken Pistol (241). Immune to psychology (47). Has the following three Exarch Powers (80): Tough (+1 T, total of 6), Turn Aside Blow (extra parry), and Crack Shot (+1 to hit, Extended Range). Options May take up to 2 Wargear Cards (14), one of which must be the Maugetar (215).
Karandras, the Shadow Hunter Points; 150 points including special wargear
Wears Exarch Armour (3+ save). Armed with a Power Fist (231), Chainsword (230) and Shuriken Pistol (241). Immune to psychology (47). Has the following Exarch Powers (80): Tough (+1 T, total of 6), Sustained Attack (4" follow-up), and Stealth (enemy -1 to hit at short range, -2 at long range). Options May carry up to 2 Wargear Cards (14), one of which is always the Sco rp io n‘s B ite (218).
Fuegan, the Burning Lance Points; 176 points including special wargear
Wears Exarch Armour (3+ save). Immune to psychology (47). Has the following Exarch Powers (80): Mighty
Strike (extra hits give +1 Strength), Turn Aside Blow (extra parry) and Fast Shot (fire twice). Options May carry up to 2 Wargear Cards, which must always be the Fire Pike (211) and Fire Axe (211).
Baharroth, the Cry of the Wind Points; 186 points including special wargear
Wears Exarch Armour (3+ save). Armed with a Power Sword (232) and a Shuriken Pistol (241). Comes with Swooping Hawk Wings (220) and grenade pack. Immune to psychology (47). Has the following three Exarch Powers (80): Stealth (enemy -1 to hit at short range, -2 at long range), Disarm (destroy weapons rather than causing wounds) and Battle Fortune (re-roll armour save). Options May carry up to two Wargear Cards (14), one of which must always be the Lasblaster (215).
Jain Zar, the Storm of Silence
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