Sorcerer (Level 1) — 52 points 


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Sorcerer (Level 1) — 52 points



Sorcerer Champion (Level 2) — 96 points Master Sorcerer (Level 3) — 151 points Sorcerer Lord (Level 4) — 201 points

Troop Type M WS BS S T W I A Ld
Sorcerer 4 4 4 4 5 1 5 1 8
Champion 4 5 5 5 5 2 5 1 8
Master 4 6 6 5 5 3 6 2 8
Lord 4 7 7 5 5 4 7 3 9

Armed with a Bolt Pistol (240) and Frag (256) grenades. Wears Power Armour (3+ save). Is a psyker with a

Mastery Level (36) as listed; select powers from the Librarian (43) and Adeptus (38) lists.

Options

May purchase from the Armour (60), Grenades (60), Assault (59) and Special (59) weapons lists. May have up to 1 Wargear Card (14) or Chaos Reward (53) per level. May ride a bike for +20 points.

Upgrades

May have a single Mark of Chaos (53), except for the Mark of Khorne. Sorcerers with a Mark must select at least one of their powers from their patron's list: Nurgle (39), Slaanesh (40) or Tzeentch (40).

Bodyguard

Sorcerers with a Mark of Tzeentch (53) may have 3 to 5 Thousand Sons Marines (66) as a bodyguard. The sorcerer is the unit's leader and must remain with the squad at all times.


 

 

Chaos Champion

Mighty Champion — 58 points Exalted Champion — 91 points

Troop Type M WS BS S T W I A Ld
Mighty Champ 4 6 6 5 5 2 6 2 9
Exalted Champ 4 7 7 5 5 3 7 3 10

Wears Power Armour (3+ save). Armed with a Bolt Pistol (240) and Frag (256) grenades.

Options

May purchase from the Armour (60), Grenades (60), Assault (59) and Special (59) weapons lists. Mighty Champions may have up to 2 Wargear Cards (14) or Chaos Rewards (53), while Exalted Champions may have up to 3. Either may ride a bike (156) for +20 points. Either may have a single Mark of Chaos (53), except for the Mark of Tzeentch.

 

Aspiring Chaos Champion

Points

Troop Type M WS BS S T W I A Ld
Chaos Veteran 4 5 5 4 4 1 5 1 9

Wear Power Armour (3+ save). Armed with a Bolt Pistol (240) and Frag (256) grenades. Any squad may be led

by an Aspiring Champion; he must remain with the unit and may not operate independently. Must ride a bike

(156) for +20 points, if the squad are on bikes; may not ride a bike otherwise.

Options

May purchase from the Armour (60), Grenades (60), Assault (59) and Special (59) weapons lists. May have up to 1 Wargear Card (14) or Chaos Reward (53). May have a single Mark of Chaos (53), except for the Mark of Tzeentch.

 

Unique Characters

 

Abaddon the Despoiler, Warmaster of Chaos

Points; 275 points including special wargear

Troop Type M WS BS S T W I A Ld
Abaddon 4 8 7 5 6 3 7 4 10

Counts as having all four Marks of Chaos (53) for purposes of summoning (52) daemons. Any psychic attacks

which affect him are nullified (37) on a 4+ roll of a D6. Immune to psychology (47). If present, he must be the army commander and provides a Strategy Rating (8) of 5. May be teleported into battle (24) at no additional cost.

Options

May have up to 3 Wargear Cards (14); these must always be the Talon of Horus (221), the Daemon Sword

 Dr ach‘n yen (209), and his Warmaster's Terminator Armour (207, 2+ [yes, 2+!] save on 2D6).

Bodyguard

May be accompanied by a bodyguard of up to 4 Chaos Terminators (65), purchased separately. Abaddon is the leader of the squad, though the unit may operate in Dispersed Formation (12) if desired. If Abaddon teleports into battle, the bodyguard may teleport with him at no additional cost.

 

Kharn the Betrayer

Points; 217 points including special wargear

Troop Type M WS BS S T W I A Ld
Kharn 4 9 7 6 5 6 7 3 10

Wears Power Armour (2+ save) with the Mark of Khorne (53). Armed with a Bolt Pistol (240), a Mk 1 Plasma

Pistol (240), Frag and Krak (256) grenades. The Mark of Khorne also means Kharn is always frenzied (47), but may still parry (33). Aside from this, his is immune to all psychology (47). As a Berserker (58), he may triple his Movement rate when charging (23); he also has a 4" follow-up move (33). Opponent's in hand-to-hand  combat (32) with Kharn may not parry (33) his blows. If your army is less than 1000 points, or is composed entirely of Berserkers (66) and Khorne daemons (55), Kharn may be your army‘s commander with a Strategy  Rating (8) of 5.


 

 

Options

Kharn may have up to 3 Wargear Cards (14)/Chaos Rewards (53); these must always be the Praise of Khorne

(53), Blood Fury of Khorne (207) and Gorechild (213).

 

Fabius Bile



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