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Points; 264 points including special Wargear

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Tigurius is a Space Marines Chief Librarian (153), with a psychic Mastery Level (36) of 4. He wears Power Armour (3+ save) and comes with a Bolt Pistol (240) plus Frag and Krak (256) grenades.

Options

Tigurius may carry up to 4 Wargear Cards (14), two of which will always be the Rod of Tigurius (218) and the

Hood of Hellfire (214).

 

Marneus Calgar, Grand Master of the Ultramarines

Points; 134 points including special Wargear

Troop Type M WS BS S T W I A Ld
Marneus Calgar 4 8 8 5 5 4 8 4 10

Wears Power Armour (3+ save), armed with a Bolt Pistol (240) plus Frag and Krak (256) grenades. Provides a

Strategy Rating (8) of 6.

Options

Marneus may carry up to 3 Wargear Cards (14); one will always be the Gauntlets of Ultramar (213).

 

Ancient Helveticus, Bearer of the Battle Standard of Macragge

Points; 111 points including special Wargear

Troop Type M WS BS S T W I A Ld
Marine Hero 4 6 6 5 5 2 6 2 9

Helveticus may only be present as a Standard Bearer (152) and only if Marneus Calgar is present. Wears Power

Armour (3+ save), armed with a Bolt Pistol (240) plus Frag and Krak (256) grenades.

Options

May purchase from the Armour (150), Grenades (149), Assault (149) and Special (149) weapons lists. May carry up to 2 Wargear Cards (14); one will always be the Banner of Macragge (206).

 

Chaplain Cassius

Points

Cassius is a Interrogator-Chaplain (152). Cassius and any squad he is with are immune to any Fear (47) or similar effects caused by Tyranids (190) and their weaponry.

Options

Cassius does not come with a Rosarius (Conversion Field: 208), but may purchase one as a normal Wargear  Card (14). This counts as one of the 2 cards he is allowed as a Chaplain.

 

Captain Invictus of the First Company

Points; 140 points including special wargear

Invictus is a Terminator Captain (152) and thus wears Terminator Armour (222, 3+ save on 2D6). He comes

with a Power Fist (231). As a Marine Captain, he provides a Strategy Rating (8) of 5.

Options

May carry up to 3 Wargear Cards (14), one of which will always be a Plasma Blaster (216).

Bodyguard

One Terminator (153) or Ultramarine Veteran (183) squad may be taken as his bodyguard; each model may select one additional Wargear Card (14). Unlike similar units, Invictus does not have to remain within squad  coherency (12); he may lead the squad or operate independently as desired.


 

 

Squads                                                                                                                                    25%+

 

Veteran Space Marine Tactical Squad

Points

Troop Type M WS BS S T W I A Ld
Veteran Space Marine 4 5 5 4 4 1 5 1 9

Consists of 9 Veteran Marines and 1 Veteran Sergeant, all of whom share the stats above. Each wears Power

Armour (3+ save) and is armed with a Boltgun (224), Bolt Pistol (240) and Frag (256) grenades.

Options

One model may purchase a Heavy (149) weapon; one may take a Special (149) weapon. The sergeant may purchase Assault (149) weapons. The entire squad may carry Krak (256) grenades for +30 points.

 

Support                                                                                                                                   <50%

 

Ultramarines have the same options for allies (155) and support (155) equipment as other Chapters.


 

 

Squat Rules and Equipment

 

Hatred of Orks

 

All Squats hate (48) Orks and Gretchin.

 

Armour

 

Models picking from this list may select only one item.

 

Armour Cost
Carapace Armour (4+ save) 1
Squat Exo-Armour (4+ save on 2D6) w/Bolter (224), Targeter (221, +1 to hit), and Power Axe (231) 20
Refractor Field (217, 5+ unmod save) 2
Conversion Field (208, 4+ unmod save) 6
Displacer Field (209, 3+ unmod save) 10

 

Assault Weapons

 

Models picking from this list may select as many items as they wish.

 

Weapon Cost
Axe (230) 1
Sword (232) 1
Autopistol (240) 1
Bolt Pistol (240) 2
Chainsword (230) 2
Hand Flamer (240) 5
Laspistol (240) 1
Plasma Pistol (241) 4
Power Axe (231) 7
Power Fist (231) 10
Power Sword (232) 6

 

Special Weapons

 

One per model.

Weapon Cost
Flamer (225) 7
Meltagun (227) 6
Plasma Gun (228) 6

 

Grenades

 

Models picking from this list may select as many as they want.

 

Grenade Cost
Blind (256) 2
Frag (256) 2
Krak (256) 3
Melta bombs (256) 5
Plasma (257) 3
Photon Flash Flare (257) 2

 

 

Heavy Weapons

 

One per model.

 

Weapon Cost
Autocannon (233) 19
Heavy Bolter (234) 11
Heavy Plasma Gun (235) 30
Lascannon (235) 34
Missile Launcher (236) with Frag & Krak missiles (256) 34
Multi-Melta (236) 49

 

Support Weapons

 

One pick per Crew.

 

Weapon Cost
Mole Mortar 30
Multilaser (236) 34
Rapier Laser Destroyer (245) 34
Tarantula (156) 41
Thudd Gun 23

 

 

Squat Units

 

 

Characters                                                                                                                               <25%

 

Warlord

Points (1x)

Troop Type M WS BS S T W I A Ld
Warlord 3 7 6 4 5 3 5 3 10

Wears Carapace Armour (4+ save). Armed with a Laspistol (240), Frag (256) and Krak (256) grenades. Must be

included in a Squat army as its commander. Provides a Strategy Rating (8) of 2.

Options

May purchase from the Armour (184), Grenades (184), Assault (184) and Special (184) weapons lists. May have up to 3 Wargear Cards (14).

Bodyguard

May be accompanied by a bodyguard of 4 or more Hearthguard (186). The Warlord and his bodyguard form a single unit and must obey the rules for squad coherency (12).

 

Battle Standard

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Standard Br. 3 5 4 3 4 1 3 1 10

Wears Carapace Armour (4+ save). Armed with a Laspistol (240), Frag (256) and Krak (256) grenades. Any

Squats within 12" may re-roll any failed Leadership test (47) once.

Options

May purchase from the Armour (184), Grenades (184), Assault (184) and Special (184) weapons lists.

 

Hearthguard

Points

Troop Type M WS BS S T W I A Ld
Hearthguard 3 5 4 3 4 1 3 1 10

Wears Carapace Armour (4+ save). Armed with a Laspistol (240), Frag (256) and Krak (256) grenades. May be

present leading any Squat squad (187) or as a bodyguard for the Warlord (186); in either case, the models must remain with their unit and may not operate independently.

Options

May purchase from the Armour (184), Grenades (184), Assault (184) and Special (184) weapons lists. Each model may have up to 1 Wargear Card (14).

 

Engineer Guildmaster

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Guildmaster 3 6 5 4 5 2 4 2 10

Wears Carapace Armour (4+ save). Armed with a Laspistol (240), Frag (256) and Krak (256) grenades. May

attempt to repair (27) damaged vehicles.

Options

May purchase Armour (184), Grenades (184), Assault (184), Special (184), and Heavy (185) weapons. May

have up to 3 Wargear Cards (14).

 

Ancestor Lord

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Ancestor Lord 3 8 6 5 6 4 5 4 10

Wears Carapace Armour (4+ save). Armed with a Laspistol (240), Frag (256) and Krak (256) grenades.

Options


 

 

May purchase Armour (184), Grenades (184), Assault (184), Special (184), and Heavy (185) weapons. May

have up to 3 Wargear Cards (14).

Upgrades

May be a Psyker; each Mastery Level (36) costs +25 points. Select powers from the Squat (45) and Adeptus

(38) lists.

 

Squads                                                                                                                                    25%+

 

Warrior Squad

Points

Troop Type M WS BS S T W I A Ld
Warrior 3 4 3 3 4 1 2 1 9

Consists of 5 Squats, all having the above stats. Each wears Flak Armour (105, 6+ save) and is armed with a

Laspistol (240), Frag (256) and Krak (256) grenades.

Options

Up to one model may carry a Special (184) or Heavy (185) weapon.

 

Attack Squad

Points

Troop Type M WS BS S T W I A Ld
Warrior 3 4 3 3 4 1 2 1 9

Consists of 5 Squats, all having the above stats. Each wears Flak Armour (105, 6+ save) and is armed with a

Bolt Pistol (240), Axe (230), Frag (256) and Krak (256) grenades.

Options

Any model may purchase Assault (184) weapons. One model may purchase a Special (184) weapon.

 

Thunderer Squad

Points

Troop Type M WS BS S T W I A Ld
Warrior 3 4 3 3 4 1 2 1 9

Consists of 5 Squats, all having the above stats. Each wears Flak Armour (105, 6+ save) and is armed with a

Lasgun (226), Laspistol (240), Frag (256) and Krak (256) grenades.

Options

Any model may purchase a Special (184) or Heavy (185) weapon.

 

Support                                                                                                                                   <25%

 

Allies

Allied support may come from the Space Marines (152), Imperial Guard (109), Sisters of Battle (142), Imperial  Agents (96) and/or Eldar (81) lists.

 

Converted Vehicles

Your Squat army may include converted Imperial Land Raiders (161) and/or Rhinos (158). These vehicles have the same costs listed, but come with Squat crews (187).

 

Artillery and Vehicle Crews

 

Squat Crews



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