Software development environment 


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Software development environment



ñðåäà ïðîãðàììèðîâàíèÿ

Software error

ïðîãðàììíàÿ îøèáêà, îøèáêà â ïðîãðàììíîì îáåñïå÷åíèè

Software interrupt

ïðîãðàììíîå ïðåðûâàíèå

Software life-cycle

æèçíåííûé öèêë ïðîãðàììû

Software package

ïàêåò ïðîãðàììû

Software piracy

íåçàêîííàÿ äåÿòåëüíîñòü (çàêëþ÷àþùàÿñÿ â êîïèðîâàíèè è ðàñïðîñòðàíåíèè ïðîãðàììíîãî îáåñïå÷åíèÿ áåç ñîîòâåòñòâóþùåé ëèöåíçèè)

Software simulation

ïðîãðàììíîå ìîäåëèðîâàíèå

Software support

ïðîãðàììíàÿ ïîääåðæêà; ïðîãðàììíàÿ ðåàëèçàöèÿ

Software tools

1. ñåðâèñíûå ïðîãðàììû; âñïîìîãàòåëüíûå ïðîãðàììû

2. èíñòðóìåíòàëüíûå ïðîãðàììíûå ñðåäñòâà

Son file

íîâàÿ âåðñèÿ (îñíîâíîãî ôàéëà)

Sort

1. ñîðòèðîâêà, óïîðÿäî÷åíèå 2. âèä

Sorting item

ýëåìåíò ñîðòèðîâêè

Sorting key

êëþ÷ ñîðòèðîâêè

Sorting scheme

ñïîñîá ñîðòèðîâêè

Sorting utility

ïðîãðàììà ñîðòèðîâêè

Sound output

çâóêîâîé âûâîä; óñòðîéñòâî çâóêîâîãî âûâîäà

Source

1. èñòî÷íèê 2. èñõîäíûé òåêñò, èñõîäíàÿ ïðîãðàììà

Source address

1. àäðåñ èñòî÷íèêà äàííûõ

2. àäðåñ îïåðàíäà

Source alphabet

âõîäíîé àëôàâèò

Source code

èñõîäíûé òåêñò, èñõîäíàÿ ïðîãðàììà

Source computer

èíñòðóìåíòàëüíàÿ ÝÂÌ

Source data item

ýëåìåíò äàííûõ — êîïèÿ èñòî÷íèêà (â áàçàõ äàííûõ)

Source debugger

îòëàä÷èê, ðàáîòàþùèé â òåðìèíàõ ÿçûêà ïðîãðàììèðîâàíèÿ

Source editor

ðåäàêòîð òåêñòîâ ïðîãðàìì

Source field

èñõîäíîå ïîëå, èñõîäíûé ýëåìåíò äàííûõ

Source file

1. èñõîäíûé ôàéë

2. òåêñò ïðîãðàììû; ôàéë, ñîäåðæàùèé òåêñò ïðîãðàììû

Source language

èñõîäíûé ÿçûê

source language debugger see source debugger

Source library

áèáëèîòåêà èñõîäíûõ ìîäóëåé, áèáëèîòåêà òåêñòîâ ïðîãðàìì

Source listing

ðàñïå÷àòêà ïðîãðàììû (âûäàâàåìàÿ òðàíñëÿòîðîì)

Source program

èñõîäíàÿ ïðîãðàììà

 

Source statement

îïåðàòîð èñõîäíîé ïðîãðàììû

 

SP (space)

ñèìâîë ïðîáåëà (â êîäå ASCII ïðåäñòàâëåí ÷èñëîì 32)

 

Space

1. ïðîñòðàíñòâî, ìåñòî 2. ïðîáåë

3. èíòåðâàë, ïðîìåæóòîê

Space character

ïðîáåë (òåêñòîâûé ñèìâîë, îòîáðàæàåìûé ïóñòîé ïîçèöèåé ïðè âûâîäå íà ýêðàí äèñïëåÿ èëè ïå÷àòü)

Spacefill

çàïîëíÿòü (îáëàñòü ïàìÿòè) ïðîáåëàìè

 

Spaghetti code

íåñòðóêòóðíàÿ ïðîãðàììà

Span

äèàïàçîí; èíòåðâàë

Span-dependent optimization

îïòèìèçàöèÿ ëîêàëüíûõ ïåðåõîäîâ

Spare

çàïàñíîé; ñâîáîäíûé (î äèñêåòå èëè ìàãíèòíîé ëåíòå)

Speaker-dependent

çàâèñÿùèé îò äèêòîðà (î ñèñòåìå ðàñïîçíàâàíèÿ ðå÷è)

Speaker-independent

íåçàâèñÿùèé îò äèêòîðà (î ñèñòåìå ðàñïîçíàâàíèÿ ðå÷è)

Special file

ñïåöèàëüíûé ôàéë (â îïåðàöèîííîé ñèñòåìå UNIX)

Specification

1. ñïåöèôèêàöèÿ, îïèñàíèå; òåõíè÷åñêîå çàäàíèå

2. îïèñàíèå, îïðåäåëåíèå

Specification language

ÿçûê ñïåöèôèêàöèé

Specification statement

îïèñàíèå, îïåðàòîð îïèñàíèÿ

Specifier

1. îïèñàòåëü, ñïåöèôèêàòîð (çàäàþùèé òèï èëè àòðèáóò â îïèñàíèè)

2. ñïåöèôèêàòîð, ïðèçíàê

Speech input

ðå÷åâîé ââîä

Speech synthesizer

ñèíòåçàòîð ðå÷è

Spelling checker

ïðîãðàììà ïîèñêà îïå÷àòîê, êîððåêòîð

Spelling correction

èñïðàâëåíèå îðôîãðàôè÷åñêèõ îøèáîê

Spelling corrector

îðôîãðàôè÷åñêèé êîððåêòîð (÷àñòü ñèñòåìû ïîäãîòîâêè òåêñòîâ)

Spelling error

îðôîãðàôè÷åñêàÿ îøèáêà

Split-screen

ïîëèýêðàí (ðåæèì ðàáîòû âèäåîòåðìèíàëà, ïðè êîòîðîì ýêðàí ðàçáèâàåòñÿ íà äâà èëè áîëåå îêîí, â êàæäîì èç êîòîðûõ îòîáðàæàþòñÿ äàííûå è âûïîëíÿåòñÿ ïðîêðóòêà)

spool I

êàòóøêà ìàãíèòíîé ëåíòû

 

spool II

áóôåðèçîâàòü, çàïèñûâàòü â áóôåðíûé ôàéë

 

Spooled print

ïå÷àòü ñ áóôåðèçàöèåé

Spooler

ñèñòåìà áóôåðèçàöèè âõîäíûõ è âûõîäíûõ ïîòîêîâ

Spool file

áóôåðíûé ôàéë

Spooling

áóôåðèçàöèÿ âõîäíûõ è âûõîäíûõ ïîòîêîâ (â ìíîãîçàäà÷íûõ îïåðàöèîííûõ ñèñòåìàõ)

Spooling area

îáëàñòü áóôåðèçàöèè

Spreadsheet

ýëåêòðîííàÿ òàáëèöà

Sprite

ñïðàéò (àïïàðàòíîå èëè ïðîãðàììíîå ñðåäñòâî ôîðìèðîâàíèÿ äèíàìè÷åñêîãî ãðàôè÷åñêîãî èçîáðàæåíèÿ)

Sprite hardware

àïïàðàòíàÿ ïîääåðæêà ñïðàéòîâ

Sprite-oriented graphics

ñïðàéòîâàÿ ãðàôèêà

Sprocket feed

ïîäà÷à áóìàãè ñ ïîìîùüþ çâåçä÷àòêè

Squeeze

1. óïëîòíÿòü, ñäâèãàòü (äàííûå íà äèñêå) 2. óïàêîâûâàòü (ôàéë)

SST see synchronous system trap

SST routine

ïðîãðàììà ðåàêöèè íà ñèíõðîííîå (âíóòðåííåå) ïðåðûâàíèå

Stack

ñòåê, ìàãàçèí

Stack algorithm

ìàãàçèííûé àëãîðèòì

Stack architecture

ñòåêîâàÿ [ìàãàçèííàÿ] àðõèòåêòóðà

Stack bottom

äíî [íèæíÿÿ ãðàíèöà] ñòåêà

Stacked multiprocessor

ìíîãîïðîöåññîðíàÿ ñèñòåìà ñ ñèëüíîé ñâÿçüþ

Stack frame

çàïèñü àêòèâàöèè

Stacking of parameters

çàñûëêà ïàðàìåòðîâ â ñòåê

Stack pointer

óêàçàòåëü âåðøèíû ñòåêà

Stack underflow

âûõîä çà íèæíþþ ãðàíèöó ñòåêà

Staging

ïåðåìåùåíèå (äàííûõ ìåæäó óðîâíÿìè ïàìÿòè)

Stand-alone system

àâòîíîìíàÿ ñèñòåìà

Standard deviation

ñðåäíåêâàäðàòè÷íîå îòêëîíåíèå

Standard input

ñòàíäàðòíûé ââîä

Standardize

íîðìàëèçîâàòü

Standard output

ñòàíäàðòíûé âûâîä

Standard product of sums

íîðìàëüíàÿ êîíúþíêòèâíàÿ ôîðìà

Standard software

ñòàíäàðòíîå ïðîãðàììíîå îáåñïå÷åíèå

Standard subroutine

ñòàíäàðòíàÿ ïîäïðîãðàììà

Standard sum of products

íîðìàëüíàÿ äèçúþíêòèâíàÿ ôîðìà

Star topology

çâåçäîîáðàçíàÿ òîïîëîãèÿ, òîïîëîãèÿ òèïà «çâåçäà» (ñåòè ÝÂÌ)

Start-stop envelope

ñòàðòñòîïíûé êîíâåðò

Start-stop operation

ñòàðòñòîïíûé ðåæèì

Start-stop transmission

àñèíõðîííàÿ [ñòàðòñòîïíàÿ] ïåðåäà÷à (äàííûõ)

Start symbol

íà÷àëüíûé ñèìâîë

Start time

âðåìÿ ðàçãîíà (äèñêà èëè ìàãíèòíîé ëåíòû)

Startup

íà÷àëüíûå äåéñòâèÿ

Starvation

«çàâèñàíèå» (ñîñòîÿíèå, êîãäà âðåìÿ îæèäàíèÿ ïðîöåññà ïðè îáðàùåíèè ê ðåñóðñó ñòàíîâèòñÿ ñëèøêîì áîëüøèì)

State information

èíôîðìàöèÿ î ñîñòîÿíèè

Statement

îïåðàòîð

Statement function

îïåðàòîð-ôóíêöèÿ (â ÿçûêå ÔÎÐÒÐÀÍ)

Statement number

íîìåð îïåðàòîðà; ìåòêà îïåðàòîðà

State space

ïðîñòðàíñòâî ñîñòîÿíèé

State variable

ïåðåìåííàÿ ñîñòîÿíèÿ; ôàçîâàÿ ïåðåìåííàÿ

Static check

ñòàòè÷åñêèé êîíòðîëü, ñòàòè÷åñêàÿ ïðîâåðêà

Statick expression

ñòàòè÷åñêîå [êîíñòàíòíîå] âûðàæåíèå

Static linking

ñòàòè÷åñêàÿ êîìïîíîâêà

Static memory

ñòàòè÷åñêîå çàïîìèíàþùåå óñòðîéñòâî

Static memory allocation

ñòàòè÷åñêîå ðàñïðåäåëåíèå ïàìÿòè

Static scope

ñòàòè÷åñêèé êîíòåêñò, êîíòåêñò îïèñàíèÿ

Static variable

ñòàòè÷åñêàÿ ïåðåìåííàÿ

Station

ñòàíöèÿ, óçåë ñåòè (â ëîêàëüíîé ñåòè)

Status byte

áàéò ñîñòîÿíèÿ

Status scan

îïðîñ ñîñòîÿíèÿ

Status word

ñëîâî ñîñòîÿíèÿ

Stepped addressing

àäðåñàöèÿ ñ ïîâòîðåíèåì àäðåñà

stepping register see shift register

Step-wise refinement

ïîøàãîâîå óòî÷íåíèå

Stop instruction

1. êîìàíäà îñòàíîâà

2. îïåðàòîð îñòàíîâà (ïðîãðàììû)

Stop loop

æäóùèé öèêë

Stopped task

îñòàíîâëåííàÿ çàäà÷à

Storage

1. ïàìÿòü 2. õðàíåíèå (èíôîðìàöèè)

Storage allocation

ðàñïðåäåëåíèå ïàìÿòè

Storage area

îáëàñòü ïàìÿòè

Storage cell

ÿ÷åéêà çàïîìèíàþùåãî óñòðîéñòâà

Storage class

êëàññ ïàìÿòè

Storage dump

äàìï ïàìÿòè

Storage element

çàïîìèíàþùèé ýëåìåíò

Storage fragmentation

ôðàãìåíòàöèÿ ïàìÿòè (â ñèñòåìàõ äèíàìè÷åñêîãî ðàñïðåäåëåíèÿ ïàìÿòè)

Storage hierarchy

èåðàðõèÿ ïàìÿòè

Storage key

êëþ÷ ïàìÿòè

Storage location

ÿ÷åéêà ïàìÿòè

Storage map

êàðòà (ðàñïðåäåëåíèÿ) ïàìÿòè

Storage medium

íîñèòåëü äàííûõ

Storage pool

äèíàìè÷åñêàÿ [äèíàìè÷åñêè ðàñïðåäåëÿåìàÿ] îáëàñòü ïàìÿòè

Storage protection

çàùèòà ïàìÿòè

Storage structure

ïðåäñòàâëåíèå äàííûõ â ïàìÿòè



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