Ork — 50 points (0-1x) Gretchin — 35 points (0-1x) 


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Ork — 50 points (0-1x) Gretchin — 35 points (0-1x)



Troop Type M WS BS S T W I A Ld
Ork Standard Bearer 4 4 4 3 4 1 3 1 8
Gretchin Standard Bearer 4 3 4 3 3 1 3 1 6

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). Any Ork units within 12" may re-roll any

failed Break Test (47) once.

Options

May purchase from the Armour (125), Assault (125), Special (125), Transport (126), and Stikkbombz (126) lists. May have up to one Wargear Card (14).

 

Bigboss

Points

Troop Type M WS BS S T W I A Ld
Bigboss 4 5 5 4 5 2 4 2 8

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240).

Options

May purchase from the Armour (125), Assault (125), Special (125), Transport (126), and Stikkbombz (126) lists. May have up to two Wargear Cards (14). May be a passenger on a Nob bike (134) for an additional 20 points.

 

Freebooter Kaptin

Points (0-Nx)

Troop Type M WS BS S T W I A Ld
Freebooter Kaptin 4 5 5 4 5 2 4 2 8

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). The Kaptin will only be present as the leader

of a Freebooter Pirate (133) mob.

Options

May purchase items from the Armour (125), Assault (125), Special (125), and Stikkbombz (126) lists. May have up to two Wargear Cards (14). May be accompanied by up to 4 Gretchin Assistants (129).

 

Blood Axe Kommando Kaptin

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Kommando Kaptin 4 5 5 4 5 2 5 2 8

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). May infiltrate (13). The Kaptin will only be

present as the leader of a Blood Axe Kommando (132) mob.

Options

May purchase items from the Armour (125), Assault (125), Special (125), and Stikkbombz (126) lists. May have up to two Wargear Cards (14).


 

 

Drillboss

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Drillboss 4 4 4 3 4 1 3 1 9

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). The Drillboss will only be present as the

leader of a Stormboy Korps (132) unit. If the Stormboyz are equipped with Jump Packs (123), then the Drillboss must take one at a cost of +5 points.

Options

May pick equipment from the Armour (125), Assault (125), Special (125), and Stikkbombz (126) lists.

 

Nobz

Points

Troop Type M WS BS S T W I A Ld
Nob 4 4 4 3 4 1 3 1 8

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). Any Ork mob (133) may include one Nob to

lead it, or up to two Nobz in a Goff mob (133). Nobz are part of the unit they lead, and may not operate independently.

Options

May purchase from the Armour (125), Assault (125), Special (125), and Stikkbombz (126) lists. May be a passenger on a Nob bike (134) for an additional 20 points.

 

Mekaniak

Points

Troop Type M WS BS S T W I A Ld
Mekaniak 4 4 4 4 4 1 3 2 7

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). Your army may always include one

Mekaniak, plus one additional Mekaniak for each Evil Sunz mob (133) present.

Options

May have up to three Wargear Cards (14), and may pick equipment from the Armour (125), Assault (125),

Special (125), Transport (126) and Stikkbombz (126) lists. May be armed with a Shokk Attack Gun (237) for

+25 points. May be a passenger on a Nob bike (134) for an additional 20 points. May also be accompanied by up to 4 Gretchin Assistants (129).

 

Painboy

Points

Troop Type M WS BS S T W I A Ld
Painboy 4 4 4 4 4 1 3 2 7

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). Your army may always include one Painboy,

plus one additional Painboy for each Deathskull mob (133) present.

Options

May have up to one Wargear Card (14), and may pick equipment from the Armour (125), Assault (125), Special (125), Transport (126) and Stikkbombz (126) lists. May be a passenger on a Nob bike (134) for an additional 20 points. May also be accompanied by up to 4 Gretchin Assistants (129).

 

Runtherd

Points

Troop Type M WS BS S T W I A Ld
Runtherd 4 4 4 4 4 1 3 2 7

Wears Flak Armour (105, 6+ save) and carries a Bolt Pistol (240). Your army may always include one

Runtherd, plus one additional Runtherd for each Snakebite mob (133) present.

Options

May have up to one Wargear Card (14), and may pick equipment from the Armour (125), Assault (125), Special (125), Transport (126), and Stikkbombz (126) lists. May also be accompanied by up to 4 Gretchin Assistants (129).


 

 

Weirdboy

Points

Troop Type M WS BS S T W I A Ld
Weirdboy 4 4 4 4 4 1 3 2 7
Minderz 4 4 3 4 4 1 2 1 7

Includes one Weirdboy and two Minderz. All wear Flak Armour (6+ save/ 5+ vs. blast markers (29)). The

Minderz each carry a Bolt Pistol (240) and an axe or club (230). Is a psyker with a Mastery Level (36) of 2; select powers from the Ork (44) list. Your army may always include one Weirdboy, plus one additional Weirdboy for each Bad Moonz mob (133) present.

Options

The Weirdboy may have up to one Wargear Card (14). Either Minder may replace their Bolt Pistol with a

Boltgun (224) for +1 point per model.

 

Weirdboy Warphead

Points (0-1x)

Troop Type M WS BS S T W I A Ld
Weirdboy Warphead 4 5 3 4 5 3 5 3 8
Minderz 4 4 3 4 4 1 2 1 7

Includes one Warphead and two Minderz. All wear Flak Armour (105, 6+ save). The Minderz each carry a Bolt

Pistol (240) and an axe or club (230). The Weirdboy is a psyker with a Mastery Level (36) of 4; select powers from the Ork (44) list.

Options

The Weirdboy may have up to one Wargear Card (14). Either Minder may replace their Bolt Pistol with a

Boltgun (224) for +1 point per model.

 

Ogryn Leader



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